Introduction to Game Design (Online)
Games are increasingly recognized as a tool that can serve many business purposes beyond entertainment. This course provides a general introduction to what goes into the design and development of both video and analog games, with a particular focus on the use of games outside of consumer entertainment. By completing this course, you can take the first steps into understanding game design and how it can be applied in your field.
Upon successful completion of the course, students will be able to:
- Classify games in terms of technical requirements and genre
- Identify the mechanics and verbs used in different games
- Understand the different roles required in the development of a video game
- Differentiate between Games and Gamification
- Discover resources for developing a deeper understanding of game design
- Possess a basic understanding of the different activities that are part of game design.
- Know how to approach fleshing out a game idea in order to increase the chances to have a successful game design experience.
- Have a basic understanding of how to work with game developers.
- Know what gamification is and why people are talking about it.
What Makes a Game?
- Practical Definition for Game
- The Anatomy of a Game -Games and Play
- Different Types of Games
Essentials of Design
- Getting Beyond a Game Idea
- Game Verbs and Game Mechanics
- Test Early, Test Often
Game Design: Solo and in Teams
- Defining Development Needs
- Roles in Game Design
- Finding Design and Development Partners
Serious Games & Gamification
- Games Beyond Entertainment
- Designing "Serious" Games
- Designing Gamification Systems